package hjd.game.common;

/**
 * @author hujiangdi
 */
public enum OperationType {
    CREATE_OBJECT(1,"创建游戏对象"),
    DESTROY_OBJECT(2,"销毁游戏对象"),
    MOVE_OBJECT(3,"移动游戏对象"),
    ;
    private Integer code;
    private String value;

    OperationType(Integer code, String value) {
        this.code = code;
        this.value = value;
    }

    public Integer getCode() {
        return code;
    }

    public String getValue() {
        return value;
    }
}
